Rotate Rings
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Rotate Rings

Find your level

100 levels · default schedule A · alternate boards A–J

100 matching levels

Level 1–25

Level 26–50

Level 51–75

Level 76–100

Browse by number or match by mechanics

The list covers levels 1–100. Search a number to open its walkthrough, or enter a mechanism keyword to find matching guides. Filters check every alternate board: choose ring count first, then add pins, latches, bars, closed rings or bombs to narrow the thumbnails.

Start with the level number shown in your game. Compare the ring count, openings and connected bars with the thumbnails, then choose the matching board. Read the connection notes before rotating a ring; the diagram numbers identify rings, while the step numbers include actions on bars and latches.

Frequently asked questions

Why does my level look different?

The game has different level schedules. A number alone does not identify the board: compare the thumbnails and choose the rings, bars and pins that match your screen.

What do the numbers on the diagram mean?

They identify individual rings, not the operation order. A written step can also describe a bar or latch, so the step number is not always the ring number. Match the ring number named in the instruction with the diagram.

Can a ring without an opening rotate out?

A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.

What does the Hint tool do?

Hint highlights objects to rotate, sometimes in a sequence. Follow the highlighted objects in your game and compare them with the numbered board. It is different from Hammer, which destroys a selected object, or Firework, which clears a random target.