Rotate Rings
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Rotate Rings

Rotate Rings Level 79 walkthrough

Board diagram

The game has different level schedules, so the board for the same level number may differ. Choose the thumbnail that matches your game.

Ring numbers

16 rings, 14 blocking pins, 14 slide bars, 16 clamps, 1 timed bomb

12345678910111213141516

Default A · Numbers identify the rings on the diagram; they do not specify an operation order.

Choose a matching board

Filters examine every variant; choose a thumbnail to compare a matching board.

Board · A / G

Level 79 · Schedules A, G · Board diagram
Board diagram

16 rings, 14 blocking pins, 14 slide bars, 16 clamps, 1 timed bomb

Ring numbers

12345678910111213141516

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 16 · Blocking pins: 14 · Stop pins: 7 · Slide bars: 14 · Clamps: 16 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 2 clockwise about 180°. Target opening direction: 340° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 16 rings, 14 bars.

  2. Rotate Ring 2 clockwise about 15°. Target opening direction: 325° (right 0°, up 90°). Release and wait. Expected departure: Ring 2. Expected remainder: 15 rings, 14 bars.

  3. Move S7 up along its track about 6.57 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S7. Expected remainder: 15 rings, 13 bars.

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Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Middle leftOpen
2Upper leftOpen
3Lower leftOpen
4Middle leftOpen
5CenterOpen
6Lower centerOpen
7CenterOpen
8CenterOpen
9CenterClosed
10CenterClosed
11CenterOpen
12Upper centerOpen
13Lower centerOpen
14Middle rightOpen
15Upper rightClosed
16Lower rightOpen
  • Ring 15 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 15 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 14. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 14. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 13. Check this pair on the diagram.

Board · B

Level 79 · Schedules B · Board diagram
Board diagram

13 rings, 13 blocking pins, 8 slide bars, 7 clamps

Ring numbers

12345678910111213

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 13 · Blocking pins: 13 · Stop pins: 5 · Slide bars: 8 · Clamps: 7 · Bombs: 0

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 12 counterclockwise about 145°. Target opening direction: 140° (right 0°, up 90°). Release and wait. Expected departure: Ring 12. Expected remainder: 12 rings, 8 bars.

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Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Upper leftOpen
2Lower leftClosed
3Middle leftOpen
4Upper centerClosed
5Lower centerOpen
6Lower centerOpen
7CenterOpen
8Upper centerOpen
9Lower centerOpen
10Upper centerOpen
11CenterOpen
12Lower rightOpen
13Middle rightOpen
  • Ring 2 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 12. Check this pair on the diagram.

Board · C

Level 79 · Schedules C · Board diagram
Board diagram

12 rings, 11 blocking pins, 8 slide bars, 10 clamps, 1 timed bomb

Ring numbers

123456789101112

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 12 · Blocking pins: 11 · Stop pins: 2 · Slide bars: 8 · Clamps: 10 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Move S4 right along its track about 3.43 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S4. Expected remainder: 12 rings, 7 bars.

  2. Rotate Ring 10 counterclockwise about 115°. Target opening direction: 120° (right 0°, up 90°). Release and wait. Expected departure: Ring 10. Expected remainder: 11 rings, 7 bars.

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Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Upper leftOpen
2Middle leftClosed
3Upper centerOpen
4CenterOpen
5Upper centerOpen
6CenterClosed
7Upper centerOpen
8CenterOpen
9Lower centerOpen
10Lower rightOpen
11Lower rightClosed
12Middle rightOpen
  • Ring 6 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 10. Check this pair on the diagram.

Board · D

Level 79 · Schedules D · Board diagram
Board diagram

14 rings, 13 blocking pins, 7 slide bars, 6 clamps, 1 timed bomb

Ring numbers

1234567891011121314

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 14 · Blocking pins: 13 · Stop pins: 6 · Slide bars: 7 · Clamps: 6 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Move S3 right along its track about 3.86 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S3. Expected remainder: 14 rings, 6 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower leftOpen
2Upper leftOpen
3Middle leftClosed
4CenterOpen
5Lower centerOpen
6Upper centerClosed
7Upper centerOpen
8CenterClosed
9Lower centerOpen
10Upper centerOpen
11CenterOpen
12Lower rightOpen
13Middle rightClosed
14Upper rightOpen
  • Ring 12 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 14. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 4. Check this pair on the diagram.

Board · E

Level 79 · Schedules E · Board diagram
Board diagram

11 rings, 15 blocking pins, 7 slide bars, 4 clamps

Ring numbers

1234567891011

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 11 · Blocking pins: 15 · Stop pins: 0 · Slide bars: 7 · Clamps: 4 · Bombs: 0

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 8 clockwise about 105°. Target opening direction: 210° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 11 rings, 7 bars.

  2. Rotate Ring 7 clockwise about 97°. Target opening direction: 353° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 11 rings, 7 bars.

  3. Move S7 right along its track about 1.71 ring radii. Release and wait. No departure is expected yet. Expected remainder: 11 rings, 7 bars.

  4. Move S7 right along its track about 1.57 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S7. Expected remainder: 11 rings, 6 bars.

  5. Rotate Ring 6 clockwise about 10°. Target opening direction: 80° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 11 rings, 6 bars.

  6. Rotate Ring 10 clockwise about 21°. Target opening direction: 24° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 11 rings, 6 bars.

  7. Rotate Ring 10 clockwise about 84°. Target opening direction: 300° (right 0°, up 90°). Release and wait. Expected departure: Ring 10. Expected remainder: 10 rings, 6 bars.

  8. Rotate Ring 7 clockwise about 106°. Target opening direction: 247° (right 0°, up 90°). Release and wait. Expected departure: Ring 7. Expected remainder: 9 rings, 6 bars.

  9. Rotate Ring 6 counterclockwise about 20°. Target opening direction: 100° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 9 rings, 6 bars.

  10. Rotate Ring 3 counterclockwise about 21°. Target opening direction: 156° (right 0°, up 90°). Release and wait. Expected departure: Ring 3. Expected remainder: 8 rings, 6 bars.

  11. Rotate Ring 5 counterclockwise about 45°. Target opening direction: 0° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 8 rings, 6 bars.

  12. Rotate Ring 9 counterclockwise about 6°. Target opening direction: 6° (right 0°, up 90°). Release and wait. Expected departure: Ring 9. Expected remainder: 7 rings, 6 bars.

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Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower leftOpen
2Lower leftOpen
3Upper leftOpen
4Lower centerOpen
5CenterOpen
6Upper centerOpen
7Upper centerOpen
8Lower centerOpen
9CenterOpen
10Upper centerOpen
11Lower rightOpen
  • Ring 3 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 8. Check this pair on the diagram.

Board · F

Level 79 · Schedules F · Board diagram
Board diagram

19 rings, 22 blocking pins, 3 slide bars, 2 clamps, 1 timed bomb

Ring numbers

12345678910111213141516171819

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 19 · Blocking pins: 22 · Stop pins: 0 · Slide bars: 3 · Clamps: 2 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 19 clockwise about 114°. Target opening direction: 246° (right 0°, up 90°). Release and wait. Expected departure: Ring 19. Expected remainder: 18 rings, 3 bars.

  2. Rotate Ring 9 counterclockwise about 19°. Target opening direction: 319° (right 0°, up 90°). Release and wait. Expected departure: Ring 9. Expected remainder: 17 rings, 3 bars.

  3. Rotate Ring 2 counterclockwise about 60°. Target opening direction: 240° (right 0°, up 90°). Release and wait. Expected departure: Ring 2. Expected remainder: 16 rings, 3 bars.

  4. Rotate Ring 1 counterclockwise about 180°. Target opening direction: 0° (right 0°, up 90°). Release and wait. Expected departure: Ring 1. Expected remainder: 15 rings, 3 bars.

  5. Rotate Ring 13 counterclockwise about 19°. Target opening direction: 49° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 15 rings, 3 bars.

  6. Rotate Ring 13 counterclockwise about 41°. Target opening direction: 90° (right 0°, up 90°). Release and wait. Expected departure: Ring 13. Expected remainder: 14 rings, 3 bars.

  7. Rotate Ring 6 clockwise about 30°. Target opening direction: 270° (right 0°, up 90°). Release and wait. Expected departure: Ring 6. Expected remainder: 13 rings, 3 bars.

  8. Rotate Ring 3 counterclockwise about 180°. Target opening direction: 330° (right 0°, up 90°). Release and wait. Expected departure: Ring 3. Expected remainder: 12 rings, 3 bars.

  9. Rotate Ring 7 clockwise about 60°. Target opening direction: 0° (right 0°, up 90°). Release and wait. Expected departure: Ring 7. Expected remainder: 11 rings, 3 bars.

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Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower leftOpen
2Lower leftOpen
3CenterOpen
4Lower centerOpen
5Lower centerOpen
6Upper centerOpen
7CenterOpen
8Upper centerOpen
9Lower centerOpen
10Lower centerClosed
11CenterOpen
12CenterOpen
13Upper centerOpen
14CenterClosed
15Lower centerOpen
16Lower centerClosed
17Upper centerOpen
18Middle rightOpen
19Middle rightOpen
  • Ring 14 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 17. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 15. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 19. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 17 is connected to a blocking relationship with ring 18. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 18 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 12. Check this pair on the diagram.

Board · H

Level 79 · Schedules H · Board diagram
Board diagram

16 rings, 14 blocking pins, 14 slide bars, 16 clamps, 1 timed bomb

Ring numbers

12345678910111213141516

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 16 · Blocking pins: 14 · Stop pins: 7 · Slide bars: 14 · Clamps: 16 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 2 clockwise about 180°. Target opening direction: 340° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 16 rings, 14 bars.

  2. Rotate Ring 2 clockwise about 30°. Target opening direction: 310° (right 0°, up 90°). Release and wait. Expected departure: Ring 2. Expected remainder: 15 rings, 14 bars.

  3. Move S7 up along its track about 6.57 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S7. Expected remainder: 15 rings, 13 bars.

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Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Middle leftOpen
2Upper leftOpen
3Lower leftOpen
4Middle leftOpen
5CenterOpen
6Lower centerOpen
7CenterOpen
8CenterOpen
9CenterClosed
10CenterClosed
11CenterOpen
12Upper centerOpen
13Lower centerOpen
14Middle rightOpen
15Upper rightClosed
16Lower rightOpen
  • Ring 15 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 15 is connected to a blocking relationship with ring 12. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 14. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 11. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 14. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 16 is connected to a blocking relationship with ring 13. Check this pair on the diagram.

Board · I

Level 79 · Schedules I · Board diagram
Board diagram

14 rings, 16 blocking pins, 11 slide bars, 7 clamps, 1 timed bomb

Ring numbers

1234567891011121314

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 14 · Blocking pins: 16 · Stop pins: 4 · Slide bars: 11 · Clamps: 7 · Bombs: 1

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. Bombs are shown at their saved positions; their effects and timers are not included in this candidate. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 8 clockwise about 55°. Target opening direction: 210° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 14 rings, 11 bars.

  2. Rotate Ring 14 clockwise about 9°. Target opening direction: 230° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 14 rings, 11 bars.

  3. Rotate Ring 9 clockwise about 16°. Target opening direction: 24° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 14 rings, 11 bars.

  4. Rotate Ring 8 clockwise about 57°. Target opening direction: 153° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 14 rings, 11 bars.

  5. Rotate Ring 5 counterclockwise about 60°. Target opening direction: 150° (right 0°, up 90°). Release and wait. Expected departure: Ring 1, Ring 5. Expected remainder: 12 rings, 11 bars.

  6. Rotate Ring 8 counterclockwise about 177°. Target opening direction: 330° (right 0°, up 90°). Release and wait. Expected departure: Ring 8, Ring 13. Expected remainder: 10 rings, 11 bars.

  7. Rotate Ring 3 clockwise about 10°. Target opening direction: 80° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 10 rings, 11 bars.

  8. Move S8 right along its track about 1.00 ring radii. Release and wait. Expected departure: Ring 3. Expected remainder: 9 rings, 11 bars.

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Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Upper leftOpen
2Lower leftOpen
3CenterOpen
4CenterOpen
5Upper centerOpen
6Lower centerClosed
7Lower centerOpen
8Upper centerOpen
9Lower centerOpen
10Lower centerOpen
11Middle rightClosed
12Middle rightClosed
13Upper rightOpen
14Lower rightOpen
  • Ring 6 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 8. Check this pair on the diagram.

Board · J

Level 79 · Schedules J · Board diagram
Board diagram

14 rings, 16 blocking pins, 11 slide bars, 7 clamps, 1 timed bomb

Ring numbers

1234567891011121314

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 14 · Blocking pins: 16 · Stop pins: 4 · Slide bars: 11 · Clamps: 7 · Bombs: 1

Ring connections and board notes

This board has been reconstructed, but its complete move sequence is not yet available. Use the numbered diagram and report a tested opening move to help refine it. Bombs are shown at their saved positions; their effects and timers are not included in this candidate.

  1. 11 slide bars are shown. Match their tracks and connected clamps on the diagram.

  2. 7 clamps are shown. Locate each clamp and its linked slide bar before moving either object.

  3. Clear the 1 timed bomb first.

  4. Ring 1 is open. This ring carries a pin connected to Ring 5; the pin moves with its owner ring.

  5. Ring 2 is open. A pin carried by Ring 4 connects to this ring; the opening in Ring 2 provides a release point for that connection.

  6. Ring 3 is open. Check its neighboring rings and other mechanisms on the diagram.

  7. Ring 4 is open. This ring carries a pin connected to Ring 6; the pin moves with its owner ring. This ring carries a pin connected to Ring 2; the pin moves with its owner ring.

  8. Ring 5 is open. A pin carried by Ring 1 connects to this ring; the opening in Ring 5 provides a release point for that connection. This ring carries a pin connected to Ring 8; the pin moves with its owner ring.

  9. Ring 6 is closed and has no gap. Match its number, position and connections to the board in your game.

  10. Ring 7 is open. A pin carried by Ring 6 connects to this ring; the opening in Ring 7 provides a release point for that connection. A pin carried by Ring 10 connects to this ring; the opening in Ring 7 provides a release point for that connection.

  11. Ring 8 is open. A pin carried by Ring 5 connects to this ring; the opening in Ring 8 provides a release point for that connection. A pin carried by Ring 13 connects to this ring; the opening in Ring 8 provides a release point for that connection.

  12. Ring 9 is open. A pin carried by Ring 6 connects to this ring; the opening in Ring 9 provides a release point for that connection. A pin carried by Ring 10 connects to this ring; the opening in Ring 9 provides a release point for that connection. A pin carried by Ring 14 connects to this ring; the opening in Ring 9 provides a release point for that connection.

  13. Ring 10 is open. This ring carries a pin connected to Ring 9; the pin moves with its owner ring. This ring carries a pin connected to Ring 7; the pin moves with its owner ring.

  14. Ring 11 is closed and has no gap. Match its number, position and connections to the board in your game.

  15. Ring 12 is closed and has no gap. Match its number, position and connections to the board in your game.

  16. Ring 13 is open. This ring carries a pin connected to Ring 8; the pin moves with its owner ring.

  17. Ring 14 is open. This ring carries a pin connected to Ring 9; the pin moves with its owner ring.

  18. Rings fly away automatically once their connections and constraints are released. The diagram numbers identify rings; they are not an operation sequence.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Bomb Ring
Carries a timed bomb and can clear other rings. Deal with it before the countdown ends.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Upper leftOpen
2Lower leftOpen
3CenterOpen
4CenterOpen
5Upper centerOpen
6Lower centerClosed
7Lower centerOpen
8Upper centerOpen
9Lower centerOpen
10Lower centerOpen
11Middle rightClosed
12Middle rightClosed
13Upper rightOpen
14Lower rightOpen
  • Ring 6 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 14 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 13 is connected to a blocking relationship with ring 8. Check this pair on the diagram.

Frequently asked questions

Which board should I use for level 79?

This page has 9 distinct boards. The default A board has 16 rings and 14 blocking pins. Compare these features and the thumbnails before following its steps.

What do the numbers on the diagram mean?

They identify individual rings, not the operation order. A written step can also describe a bar or latch, so the step number is not always the ring number. Match the ring number named in the instruction with the diagram.

What should I check when I am stuck on level 79?

Check whether the ring is open or closed, whether a stop pin limits rotation and whether a latch is still locked by a bar. Repeated rotation does not remove a fixed obstruction. Compare the neighboring connections, then return to the step for the matching ring number.

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