Rotate Rings
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Rotate Rings

Rotate Rings Level 6 walkthrough

Board diagram

The game has different level schedules, so the board for the same level number may differ. Choose the thumbnail that matches your game.

Ring numbers

9 rings, 8 blocking pins

123456789

Default A · Numbers identify the rings on the diagram; they do not specify an operation order.

Choose a matching board

Filters examine every variant; choose a thumbnail to compare a matching board.

Board · A / B / C / D

Level 6 · Schedules A, B, C, D · Board diagram
Board diagram

9 rings, 8 blocking pins

Ring numbers

123456789

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 9 · Blocking pins: 8 · Stop pins: 1 · Slide bars: 0 · Clamps: 0 · Bombs: 0

Step-by-step walkthrough

Candidate walkthrough; gameplay confirmation is pending. Release after each move and wait for the expected departures. Stop and report the first mismatch.

  1. Rotate Ring 3 clockwise about 60°. Target opening direction: 300° (right 0°, up 90°). Release and wait. Expected departure: Ring 3. Expected remainder: 8 rings, 0 bars.

  2. Rotate Ring 2 counterclockwise about 62°. Target opening direction: 207° (right 0°, up 90°). Release and wait. Expected departure: Ring 1. Expected remainder: 7 rings, 0 bars.

  3. Rotate Ring 2 counterclockwise about 79°. Target opening direction: 286° (right 0°, up 90°). Release and wait. Expected departure: Ring 2. Expected remainder: 6 rings, 0 bars.

  4. Rotate Ring 4 clockwise about 17°. Target opening direction: 223° (right 0°, up 90°). Release and wait. Expected departure: Ring 4. Expected remainder: 5 rings, 0 bars.

  5. Rotate Ring 7 counterclockwise about 60°. Target opening direction: 240° (right 0°, up 90°). Release and wait. Expected departure: Ring 6, Ring 7. Expected remainder: 3 rings, 0 bars.

  6. Rotate Ring 9 clockwise about 150°. Target opening direction: 154° (right 0°, up 90°). Release and wait. Expected departure: Ring 9. Expected remainder: 2 rings, 0 bars.

  7. Rotate Ring 8 counterclockwise about 119°. Target opening direction: 196° (right 0°, up 90°). Release and wait. Expected departure: Ring 5, Ring 8. Expected remainder: 0 rings, 0 bars.

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Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower leftOpen
2Middle leftOpen
3Upper centerOpen
4CenterOpen
5Lower centerOpen
6CenterOpen
7Upper centerOpen
8Middle rightOpen
9Lower rightOpen
  • Ring 5 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 2. Check this pair on the diagram.

Board · E

Level 6 · Schedules E · Board diagram
Board diagram

6 rings, 4 blocking pins, 2 slide bars, 2 clamps

Ring numbers

123456

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 6 · Blocking pins: 4 · Stop pins: 0 · Slide bars: 2 · Clamps: 2 · Bombs: 0

Step-by-step walkthrough

Candidate walkthrough; gameplay confirmation is pending. Release after each move and wait for the expected departures. Stop and report the first mismatch. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Move S2 left along its track about 5.86 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S2. Expected remainder: 6 rings, 1 bars.

  2. Rotate Ring 4 clockwise about 120°. Target opening direction: 80° (right 0°, up 90°). Release and wait. Expected departure: Ring 4. Expected remainder: 5 rings, 1 bars.

  3. Rotate Ring 5 clockwise about 35°. Target opening direction: 85° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 5 rings, 1 bars.

  4. Move S1 right along its track about 4.14 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S1. Expected remainder: 5 rings, 0 bars.

  5. Rotate Ring 2 clockwise about 74°. Target opening direction: 286° (right 0°, up 90°). Release and wait. Expected departure: Ring 2, Ring 1. Expected remainder: 3 rings, 0 bars.

  6. Rotate Ring 5 clockwise about 115°. Target opening direction: 330° (right 0°, up 90°). Release and wait. Expected departure: Ring 6. Expected remainder: 2 rings, 0 bars.

  7. Rotate Ring 5 clockwise about 70°. Target opening direction: 260° (right 0°, up 90°). Release and wait. Expected departure: Ring 5, Ring 3. Expected remainder: 0 rings, 0 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Middle leftClosed
2Upper leftOpen
3CenterOpen
4Lower centerOpen
5Upper centerOpen
6Middle rightOpen
  • Ring 3 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 2. Check this pair on the diagram.

Board · F / G / I

Level 6 · Schedules F, G, I · Board diagram
Board diagram

9 rings, 8 blocking pins

Ring numbers

123456789

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 9 · Blocking pins: 8 · Stop pins: 2 · Slide bars: 0 · Clamps: 0 · Bombs: 0

Step-by-step walkthrough

Candidate walkthrough; gameplay confirmation is pending. Release after each move and wait for the expected departures. Stop and report the first mismatch.

  1. Rotate Ring 1 clockwise about 150°. Target opening direction: 90° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 9 rings, 0 bars.

  2. Rotate Ring 3 clockwise about 150°. Target opening direction: 330° (right 0°, up 90°). Release and wait. Expected departure: Ring 3. Expected remainder: 8 rings, 0 bars.

  3. Rotate Ring 1 clockwise about 102°. Target opening direction: 348° (right 0°, up 90°). Release and wait. Expected departure: Ring 1. Expected remainder: 7 rings, 0 bars.

  4. Rotate Ring 9 clockwise about 47°. Target opening direction: 253° (right 0°, up 90°). Release and wait. Expected departure: Ring 6. Expected remainder: 6 rings, 0 bars.

  5. Rotate Ring 9 clockwise about 103°. Target opening direction: 150° (right 0°, up 90°). Release and wait. Expected departure: Ring 9. Expected remainder: 5 rings, 0 bars.

  6. Rotate Ring 7 counterclockwise about 150°. Target opening direction: 210° (right 0°, up 90°). Release and wait. Expected departure: Ring 4, Ring 7. Expected remainder: 3 rings, 0 bars.

  7. Rotate Ring 8 clockwise about 116°. Target opening direction: 244° (right 0°, up 90°). Release and wait. Expected departure: Ring 8. Expected remainder: 2 rings, 0 bars.

  8. Rotate Ring 2 counterclockwise about 116°. Target opening direction: 296° (right 0°, up 90°). Release and wait. Expected departure: Ring 2, Ring 5. Expected remainder: 0 rings, 0 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Middle leftOpen
2Lower leftOpen
3Upper centerOpen
4CenterClosed
5Lower centerOpen
6CenterOpen
7Upper centerOpen
8Lower rightOpen
9Middle rightOpen
  • Ring 4 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 8. Check this pair on the diagram.

Board · H / J

Level 6 · Schedules H, J · Board diagram
Board diagram

9 rings, 8 blocking pins

Ring numbers

123456789

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 9 · Blocking pins: 8 · Stop pins: 2 · Slide bars: 0 · Clamps: 0 · Bombs: 0

Step-by-step walkthrough

Candidate walkthrough; gameplay confirmation is pending. Release after each move and wait for the expected departures. Stop and report the first mismatch.

  1. Rotate Ring 1 clockwise about 165°. Target opening direction: 75° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 9 rings, 0 bars.

  2. Rotate Ring 3 clockwise about 165°. Target opening direction: 315° (right 0°, up 90°). Release and wait. Expected departure: Ring 3. Expected remainder: 8 rings, 0 bars.

  3. Rotate Ring 1 clockwise about 102°. Target opening direction: 333° (right 0°, up 90°). Release and wait. Expected departure: Ring 1. Expected remainder: 7 rings, 0 bars.

  4. Rotate Ring 9 clockwise about 62°. Target opening direction: 238° (right 0°, up 90°). Release and wait. Expected departure: Ring 6. Expected remainder: 6 rings, 0 bars.

  5. Rotate Ring 9 clockwise about 103°. Target opening direction: 135° (right 0°, up 90°). Release and wait. Expected departure: Ring 9. Expected remainder: 5 rings, 0 bars.

  6. Rotate Ring 7 counterclockwise about 165°. Target opening direction: 225° (right 0°, up 90°). Release and wait. Expected departure: Ring 4, Ring 7. Expected remainder: 3 rings, 0 bars.

  7. Rotate Ring 8 clockwise about 131°. Target opening direction: 229° (right 0°, up 90°). Release and wait. Expected departure: Ring 8. Expected remainder: 2 rings, 0 bars.

  8. Rotate Ring 2 counterclockwise about 131°. Target opening direction: 311° (right 0°, up 90°). Release and wait. Expected departure: Ring 2, Ring 5. Expected remainder: 0 rings, 0 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Middle leftOpen
2Lower leftOpen
3Upper centerOpen
4CenterClosed
5Lower centerOpen
6CenterOpen
7Upper centerOpen
8Lower rightOpen
9Middle rightOpen
  • Ring 4 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 8. Check this pair on the diagram.

Frequently asked questions

Which board should I use for level 6?

This page has 4 distinct boards. The default A board has 9 rings and 8 blocking pins. Compare these features and the thumbnails before following its steps.

What do the numbers on the diagram mean?

They identify individual rings, not the operation order. A written step can also describe a bar or latch, so the step number is not always the ring number. Match the ring number named in the instruction with the diagram.

What should I check when I am stuck on level 6?

Check whether the ring is open or closed, whether a stop pin limits rotation and whether a latch is still locked by a bar. Repeated rotation does not remove a fixed obstruction. Compare the neighboring connections, then return to the step for the matching ring number.

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