Rotate Rings
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Rotate Rings

Rotate Rings Level 18 walkthrough

Board diagram

The game has different level schedules, so the board for the same level number may differ. Choose the thumbnail that matches your game.

Ring numbers

11 rings, 10 blocking pins, 6 slide bars, 8 clamps

1234567891011

Default A · Numbers identify the rings on the diagram; they do not specify an operation order.

Choose a matching board

Filters examine every variant; choose a thumbnail to compare a matching board.

Board · A / C / D / F / G

Level 18 · Schedules A, C, D, F, G · Board diagram
Board diagram

11 rings, 10 blocking pins, 6 slide bars, 8 clamps

Ring numbers

1234567891011

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 11 · Blocking pins: 10 · Stop pins: 0 · Slide bars: 6 · Clamps: 8 · Bombs: 0

Ring connections and board notes

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. 6 slide bars are shown. Match their tracks and connected clamps on the diagram.

  2. 8 clamps are shown. Locate each clamp and its linked slide bar before moving either object.

  3. Ring 1 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 1 provides a release point for that connection.

  4. Ring 2 is closed and has no gap. Match its number, position and connections to the board in your game.

  5. Ring 3 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 3 provides a release point for that connection.

  6. Ring 4 is open. A pin carried by Ring 9 connects to this ring; the opening in Ring 4 provides a release point for that connection.

  7. Ring 5 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 5 provides a release point for that connection. A pin carried by Ring 10 connects to this ring; the opening in Ring 5 provides a release point for that connection.

  8. Ring 6 is open. This ring carries a pin connected to Ring 7; the pin moves with its owner ring.

  9. Ring 7 is open. A pin carried by Ring 11 connects to this ring; the opening in Ring 7 provides a release point for that connection. A pin carried by Ring 6 connects to this ring; the opening in Ring 7 provides a release point for that connection.

  10. Ring 8 is open. A pin carried by Ring 9 connects to this ring; the opening in Ring 8 provides a release point for that connection.

  11. Ring 9 is closed and has no gap. Match its number, position and connections to the board in your game.

  12. Ring 10 is open. A pin carried by Ring 9 connects to this ring; the opening in Ring 10 provides a release point for that connection. This ring carries a pin connected to Ring 5; the pin moves with its owner ring.

  13. Ring 11 is open. This ring carries a pin connected to Ring 7; the pin moves with its owner ring.

  14. Rings fly away automatically once their connections and constraints are released. The diagram numbers identify rings; they are not an operation sequence.

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Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower centerOpen
2CenterClosed
3Upper centerOpen
4Lower centerOpen
5CenterOpen
6Upper centerOpen
7Upper centerOpen
8Lower rightOpen
9Lower rightClosed
10Middle rightOpen
11Upper rightOpen
  • Ring 11 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 7. Check this pair on the diagram.

Board · B

Level 18 · Schedules B · Board diagram
Board diagram

9 rings, 8 blocking pins, 11 slide bars, 13 clamps

Ring numbers

123456789

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 9 · Blocking pins: 8 · Stop pins: 0 · Slide bars: 11 · Clamps: 13 · Bombs: 0

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 6 counterclockwise about 66°. Target opening direction: 41° (right 0°, up 90°). Release and wait. Expected departure: Ring 7. Expected remainder: 8 rings, 11 bars.

  2. Rotate Ring 6 counterclockwise about 74°. Target opening direction: 115° (right 0°, up 90°). Release and wait. Expected departure: Ring 4. Expected remainder: 7 rings, 11 bars.

  3. Rotate Ring 6 counterclockwise about 107°. Target opening direction: 222° (right 0°, up 90°). Release and wait. Expected departure: Ring 6. Expected remainder: 6 rings, 11 bars.

  4. Rotate Ring 9 clockwise about 89°. Target opening direction: 291° (right 0°, up 90°). Release and wait. Expected departure: Ring 8. Expected remainder: 5 rings, 11 bars.

  5. Rotate Ring 9 clockwise about 64°. Target opening direction: 227° (right 0°, up 90°). Release and wait. Expected departure: Ring 5, Ring 9. Expected remainder: 3 rings, 11 bars.

  6. Rotate Ring 3 counterclockwise about 54°. Target opening direction: 145° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 3 rings, 11 bars.

  7. Rotate Ring 2 counterclockwise about 21°. Target opening direction: 181° (right 0°, up 90°). Release and wait. Expected departure: Ring 3. Expected remainder: 2 rings, 11 bars.

  8. Move S11 down along its track about 4.00 ring radii. Release and wait. No departure is expected yet. Expected remainder: 2 rings, 11 bars.

  9. Move S7 right along its track about 6.57 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S7. Expected remainder: 2 rings, 10 bars.

  10. Rotate Ring 2 clockwise about 114°. Target opening direction: 67° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 2 rings, 10 bars.

  11. Move S8 right along its track about 0.86 ring radii. Release and wait. No departure is expected yet. Expected remainder: 2 rings, 10 bars.

  12. Rotate Ring 2 counterclockwise about 170°. Target opening direction: 237° (right 0°, up 90°). Release and wait. Expected departure: Ring 2. Expected remainder: 1 rings, 10 bars.

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Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Middle leftClosed
2Middle leftOpen
3Upper centerOpen
4CenterOpen
5Lower centerOpen
6CenterOpen
7CenterOpen
8Lower rightOpen
9Lower rightOpen
  • Ring 1 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 8 is connected to a blocking relationship with ring 9. Check this pair on the diagram.

Board · E

Level 18 · Schedules E · Board diagram
Board diagram

10 rings, 9 blocking pins, 4 slide bars, 4 clamps

Ring numbers

12345678910

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 10 · Blocking pins: 9 · Stop pins: 2 · Slide bars: 4 · Clamps: 4 · Bombs: 0

Ring connections and board notes

This board has been reconstructed, but its complete move sequence is not yet available. Use the numbered diagram and report a tested opening move to help refine it.

  1. 4 slide bars are shown. Match their tracks and connected clamps on the diagram.

  2. 4 clamps are shown. Locate each clamp and its linked slide bar before moving either object.

  3. Ring 1 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 1 provides a release point for that connection. A pin carried by Ring 3 connects to this ring; the opening in Ring 1 provides a release point for that connection.

  4. Ring 2 is closed and has no gap. Match its number, position and connections to the board in your game.

  5. Ring 3 is open. This ring carries a pin connected to Ring 4; the pin moves with its owner ring. This ring carries a pin connected to Ring 1; the pin moves with its owner ring.

  6. Ring 4 is open. A pin carried by Ring 3 connects to this ring; the opening in Ring 4 provides a release point for that connection. This ring carries a pin connected to Ring 7; the pin moves with its owner ring.

  7. Ring 5 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 5 provides a release point for that connection. This ring carries a pin connected to Ring 8; the pin moves with its owner ring.

  8. Ring 6 is closed and has no gap. Match its number, position and connections to the board in your game.

  9. Ring 7 is open. A pin carried by Ring 4 connects to this ring; the opening in Ring 7 provides a release point for that connection. This ring carries a pin connected to Ring 9; the pin moves with its owner ring.

  10. Ring 8 is open. A pin carried by Ring 5 connects to this ring; the opening in Ring 8 provides a release point for that connection.

  11. Ring 9 is open. A pin carried by Ring 7 connects to this ring; the opening in Ring 9 provides a release point for that connection. A pin carried by Ring 10 connects to this ring; the opening in Ring 9 provides a release point for that connection.

  12. Ring 10 is open. This ring carries a pin connected to Ring 9; the pin moves with its owner ring.

  13. Rings fly away automatically once their connections and constraints are released. The diagram numbers identify rings; they are not an operation sequence.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Middle leftOpen
2Lower leftClosed
3Middle leftOpen
4Upper centerOpen
5Lower centerOpen
6CenterClosed
7Upper centerOpen
8Lower rightOpen
9Middle rightOpen
10Middle rightOpen
  • Ring 5 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 3 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 9. Check this pair on the diagram.

Board · H

Level 18 · Schedules H · Board diagram
Board diagram

11 rings, 10 blocking pins, 6 slide bars, 8 clamps

Ring numbers

1234567891011

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 11 · Blocking pins: 10 · Stop pins: 0 · Slide bars: 6 · Clamps: 8 · Bombs: 0

Ring connections and board notes

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. 6 slide bars are shown. Match their tracks and connected clamps on the diagram.

  2. 8 clamps are shown. Locate each clamp and its linked slide bar before moving either object.

  3. Ring 1 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 1 provides a release point for that connection.

  4. Ring 2 is closed and has no gap. Match its number, position and connections to the board in your game.

  5. Ring 3 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 3 provides a release point for that connection.

  6. Ring 4 is open. A pin carried by Ring 9 connects to this ring; the opening in Ring 4 provides a release point for that connection.

  7. Ring 5 is open. A pin carried by Ring 2 connects to this ring; the opening in Ring 5 provides a release point for that connection. A pin carried by Ring 10 connects to this ring; the opening in Ring 5 provides a release point for that connection.

  8. Ring 6 is open. This ring carries a pin connected to Ring 7; the pin moves with its owner ring.

  9. Ring 7 is open. A pin carried by Ring 11 connects to this ring; the opening in Ring 7 provides a release point for that connection. A pin carried by Ring 6 connects to this ring; the opening in Ring 7 provides a release point for that connection.

  10. Ring 8 is open. A pin carried by Ring 9 connects to this ring; the opening in Ring 8 provides a release point for that connection.

  11. Ring 9 is closed and has no gap. Match its number, position and connections to the board in your game.

  12. Ring 10 is open. A pin carried by Ring 9 connects to this ring; the opening in Ring 10 provides a release point for that connection. This ring carries a pin connected to Ring 5; the pin moves with its owner ring.

  13. Ring 11 is open. This ring carries a pin connected to Ring 7; the pin moves with its owner ring.

  14. Rings fly away automatically once their connections and constraints are released. The diagram numbers identify rings; they are not an operation sequence.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Closed ring
A closed ring has no opening. Release its blocking connections using the surrounding objects; the ring flies away automatically when it is free.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Lower centerOpen
2CenterClosed
3Upper centerOpen
4Lower centerOpen
5CenterOpen
6Upper centerOpen
7Upper centerOpen
8Lower rightOpen
9Lower rightClosed
10Middle rightOpen
11Upper rightOpen
  • Ring 11 is connected to a blocking relationship with ring 7. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 2 is connected to a blocking relationship with ring 1. Check this pair on the diagram.
  • Ring 10 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 4. Check this pair on the diagram.
  • Ring 9 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 7. Check this pair on the diagram.

Board · I

Level 18 · Schedules I · Board diagram
Board diagram

13 rings, 12 blocking pins, 11 slide bars, 11 clamps

Ring numbers

12345678910111213

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 13 · Blocking pins: 12 · Stop pins: 1 · Slide bars: 11 · Clamps: 11 · Bombs: 0

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 2 clockwise about 150°. Target opening direction: 30° (right 0°, up 90°). Release and wait. Expected departure: Ring 2. Expected remainder: 12 rings, 11 bars.

  2. Move S11 up along its track about 4.00 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S11. Expected remainder: 12 rings, 10 bars.

  3. Move S5 right along its track about 5.57 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S5. Expected remainder: 12 rings, 9 bars.

  4. Rotate Ring 10 clockwise about 55°. Target opening direction: 300° (right 0°, up 90°). Release and wait. Expected departure: Ring 10. Expected remainder: 11 rings, 9 bars.

  5. Rotate Ring 6 clockwise about 150°. Target opening direction: 300° (right 0°, up 90°). Release and wait. Expected departure: Ring 6. Expected remainder: 10 rings, 9 bars.

  6. Rotate Ring 3 clockwise about 150°. Target opening direction: 120° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 10 rings, 9 bars.

  7. Rotate Ring 8 clockwise about 37°. Target opening direction: 53° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 10 rings, 9 bars.

  8. Rotate Ring 11 clockwise about 14°. Target opening direction: 346° (right 0°, up 90°). Release and wait. Expected departure: Ring 11. Expected remainder: 9 rings, 9 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Upper leftOpen
2Upper leftOpen
3Lower leftOpen
4Lower leftOpen
5Upper centerOpen
6Upper centerOpen
7Lower centerOpen
8Lower centerOpen
9Upper centerOpen
10Upper centerOpen
11Lower centerOpen
12Upper rightOpen
13Middle rightOpen
  • Ring 9 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 8. Check this pair on the diagram.

Board · J

Level 18 · Schedules J · Board diagram
Board diagram

13 rings, 12 blocking pins, 11 slide bars, 11 clamps

Ring numbers

12345678910111213

Numbers identify the rings on the diagram; they do not specify an operation order.

Diagram legend

Numbers identify individual rings; S labels bars, C labels clamps, and B marks a bomb. Match the colored rings, pins, slide bars and clamps to your board.

Rings: 13 · Blocking pins: 12 · Stop pins: 1 · Slide bars: 11 · Clamps: 11 · Bombs: 0

Step-by-step walkthrough

The complete route is still being worked out. Only the opening moves below passed the current checks; they do not establish a full solution. This candidate assumes a clamp opens when its paired bar leaves; confirm this behavior in the game.

  1. Rotate Ring 2 clockwise about 165°. Target opening direction: 15° (right 0°, up 90°). Release and wait. Expected departure: Ring 2. Expected remainder: 12 rings, 11 bars.

  2. Move S11 up along its track about 4.00 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S11. Expected remainder: 12 rings, 10 bars.

  3. Move S5 right along its track about 5.71 ring radii. Continue until the bar leaves the board. Release and wait. Expected departure: S5. Expected remainder: 12 rings, 9 bars.

  4. Rotate Ring 10 clockwise about 70°. Target opening direction: 285° (right 0°, up 90°). Release and wait. Expected departure: Ring 10. Expected remainder: 11 rings, 9 bars.

  5. Rotate Ring 6 clockwise about 165°. Target opening direction: 285° (right 0°, up 90°). Release and wait. Expected departure: Ring 6. Expected remainder: 10 rings, 9 bars.

  6. Rotate Ring 3 clockwise about 165°. Target opening direction: 105° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 10 rings, 9 bars.

  7. Rotate Ring 8 clockwise about 37°. Target opening direction: 53° (right 0°, up 90°). Release and wait. No departure is expected yet. Expected remainder: 10 rings, 9 bars.

  8. Rotate Ring 11 clockwise about 14°. Target opening direction: 346° (right 0°, up 90°). Release and wait. Expected departure: Ring 11. Expected remainder: 9 rings, 9 bars.

Report a walkthrough issue

Read this board before making a move

Ring
An open ring can rotate. Align its opening with the connecting pin to release that connection. Rings fly away automatically once their connections and constraints are released.
Blocking pin
A fixed pin sitting on a ring's edge. It holds another ring in place, so its gap has to face this pin.Read the mechanism guide →
Stop pin
Limits how far a ring can turn, so only part of the ring is reachable.Read the mechanism guide →
Latch
Holds a ring in place. A stick locks it, so release the stick first and then turn the matching ring.Read the mechanism guide →
Stick
Slide bar. Move it sideways to release the latch it is tied to.Read the mechanism guide →
Ring positions and connections

Positions refer to the diagram. Connections describe what to inspect, not an additional removal order.

RingPositionType
1Upper leftOpen
2Upper leftOpen
3Lower leftOpen
4Lower leftOpen
5Upper centerOpen
6Upper centerOpen
7Lower centerOpen
8Lower centerOpen
9Upper centerOpen
10Upper centerOpen
11Lower centerOpen
12Upper rightOpen
13Middle rightOpen
  • Ring 9 is connected to a blocking relationship with ring 10. Check this pair on the diagram.
  • Ring 5 is connected to a blocking relationship with ring 6. Check this pair on the diagram.
  • Ring 1 is connected to a blocking relationship with ring 5. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 9. Check this pair on the diagram.
  • Ring 12 is connected to a blocking relationship with ring 13. Check this pair on the diagram.
  • Ring 6 is connected to a blocking relationship with ring 2. Check this pair on the diagram.
  • Ring 11 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 8. Check this pair on the diagram.
  • Ring 7 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 3. Check this pair on the diagram.
  • Ring 4 is connected to a blocking relationship with ring 8. Check this pair on the diagram.

Frequently asked questions

Which board should I use for level 18?

This page has 6 distinct boards. The default A board has 11 rings and 10 blocking pins. Compare these features and the thumbnails before following its steps.

What do the numbers on the diagram mean?

They identify individual rings, not the operation order. A written step can also describe a bar or latch, so the step number is not always the ring number. Match the ring number named in the instruction with the diagram.

What should I check when I am stuck on level 18?

Check whether the ring is open or closed, whether a stop pin limits rotation and whether a latch is still locked by a bar. Repeated rotation does not remove a fixed obstruction. Compare the neighboring connections, then return to the step for the matching ring number.

Related levels